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art gallery problem : ウィキペディア英語版 | art gallery problem The art gallery problem or museum problem is a well-studied visibility problem in computational geometry. It originates from a real-world problem of guarding an art gallery with the minimum number of guards who together can observe the whole gallery. In the computational geometry version of the problem the layout of the art gallery is represented by a simple polygon and each guard is represented by a point in the polygon. A set of points is said to guard a polygon if, for every point in the polygon, there is some such that the line segment between and does not leave the polygon. ==Two dimensions==
There are numerous variations of the original problem that are also referred to as the art gallery problem. In some versions guards are restricted to the perimeter, or even to the vertices of the polygon. Some versions require only the perimeter or a subset of the perimeter to be guarded. Solving the version in which guards must be placed on vertices and only vertices need to be guarded is equivalent to solving the dominating set problem on the visibility graph of the polygon.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「art gallery problem」の詳細全文を読む
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